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Last updated: 2024-08-08 19:55:42

    Step 1. Download and integrate the Tencent Effect SDK

    Download the corresponding SDK for the package you purchased and add the resource files to your own project:
    Android
    iOS
    1. Find the build.gradle file in the app module and add the Maven address of your edition. For example, if you selected the S1-04 edition, add the following:
    dependencies {
    implementation 'com.tencent.mediacloud:TencentEffect_S1-04:latest.release'
    }
    You can find the Maven addresses of different packages on this page.
    2. Find the src/main/assets folder in app (if there isn't this folder, create one). Check if there is a MotionRes folder. Copy it to ../src/main/assets.
    3. Open AndroidManifest.xml in app and add the following tag to application.
    <uses-native-library
    android:name="libOpenCL.so"
    android:required="false" />
    //true indicates that libOpenCL is essential for the current app. Without this library, the system will not allow the app to be installed.
    //false indicates that libOpenCL is not essential for the current app. The app can be installed normally with or without this library. If the device has this library, the GAN-type special effects in the Tencent Effects SDK (e.g., fairy tale face, comics face) will work normally. If the device does not have this library, the GAN-type effects won't work, but it will not affect the use of other features within the SDK.
    //For information about uses-native-library, please refer to the Android official website: https://developer.android.com/guide/topics/manifest/uses-native-library-element.
    It will look like this:
    
    
    
    4. Obfuscation configuration.
    If you enable optimization (by setting minifyEnabled to true) when building your application, some code that is not called at the Java layer will be removed. However, such code may be called at the native layer, causing a no xxx method error.
    To fix the issue, add the following keep rules to prevent the code from being removed:
    -keep class com.tencent.xmagic.** { *;}
    -keep class org.light.** { *;}
    -keep class org.libpag.** { *;}
    -keep class org.extra.** { *;}
    -keep class com.gyailib.**{ *;}
    -keep class com.tencent.cloud.iai.lib.** { *;}
    -keep class com.tencent.beacon.** { *;}
    -keep class com.tencent.qimei.** { *;}
    -keep class androidx.exifinterface.** { *;}
    1. Add effect resources to your project (your resources may differ from those in the screenshot):
    
    
    
    2. Copy the four classes in demo/lib/producerBeautyDataManager, BeautyPropertyProducer, BeautyPropertyProducerAndroid, and BeautyPropertyProducerIOS – to your Flutter project. They are used to configure effect resources and display effect options in the effect panel.

    Step 2. Reference the Flutter SDK

    Add the following reference to the pubspec.yaml file of your project:
    tencent_effect_flutter:
    git:
    url: https://github.com/Tencent-RTC/TencentEffect_Flutter
    You can also reference the SDK manually: Download the latest edition of the Tencent Effect Flutter SDK. Copy the android iOS, and lib folders and the pubspec.yaml and tencent_effect_flutter.iml files to your project directory, and add the following code in the pubspec.yaml file of your project.
    tencent_effect_flutter:
    path: ../
    tencent_effect_flutter only serves as a bridge. It is Xmagic that implements effects. The latest edition of Xmagic is used by default.
    You can use the following methods to update your SDK:
    Android
    iOS
    Execute flutter pub upgrade in your project directory or click Pub upgrade in the top right of the subspec.yaml page.
    Execute flutter pub upgrade in your project directory and then run pod update in the ios directory.

    Step 3. Bind MLVB and Tencent Effect

    Android
    iOS
    Add the following code to oncreate of the application class (or onCreate of FlutterActivity):
    TXLivePluginManager.register(new XmagicProcesserFactory());
    Add the following code to didFinishLaunchingWithOptions of the AppDelegate class:
    XmagicProcesserFactory *instance = [[XmagicProcesserFactory alloc] init];
    [TXLivePluginManager registerWithCustomBeautyProcesserFactory:instance];
    It will look like this:
    
    
    

    Step 4. Call the resource initialization API

    V0.3.5.0:

    void _initSettings(InitXmagicCallBack callBack) async { _setResourcePath(); /// Copying the resource only needs to be done once. Once it has been successfully copied in the current version, there is no need to copy it again in future versions. if (await isCopiedRes()) { callBack.call(true); return; } else { _copyRes(callBack); } } void _setResourcePath() async { String resourceDir = await ResPathManager.getResManager().getResPath(); TXLog.printlog( '$TAG method is _initResource ,xmagic resource dir is $resourceDir'); TencentEffectApi.getApi()?.setResourcePath(resourceDir); } void _copyRes(InitXmagicCallBack callBack) { _showDialog(context); TencentEffectApi.getApi()?.initXmagic((result) { if (result) { saveResCopied(); } _dismissDialog(context); callBack.call(result); if (!result) { Fluttertoast.showToast(msg: "initialization failed"); } }); }

    V0.3.1.1 and earlier:

    String dir = await BeautyDataManager.getInstance().getResDir();
    TXLog.printlog('resourcePath :$dir');
    TencentEffectApi.getApi()?.initXmagic(dir,(reslut) {
    _isInitResource = reslut;
    callBack.call(reslut);
    if (!reslut) {
    Fluttertoast.showToast(msg: "initialization failed");
    }
    });

    Step 5. Set the license

    TencentEffectApi.getApi()?.setLicense(licenseKey, licenseUrl,
    (errorCode, msg) {
    TXLog.printlog("Print the authentication result errorCode = $errorCode msg = $msg");
    if (errorCode == 0) {
    // Authentication succeeded
    }
    });

    Step 6. Enable effects

    /// Enable effects
    var enableCustomVideo = await _livePusher?.enableCustomVideoProcess(true);

    Step 7. Set effect properties

    V0.3.5.0:

    TencentEffectApi.getApi()?.setEffect(sdkParam.effectName!, sdkParam.effectValue, sdkParam.resourcePath, sdkParam.extraInfo)

    V0.3.1.1 and earlier:

    TencentEffectApi.getApi()?.updateProperty(_xmagicProperty!);
    /// You can call `BeautyDataManager.getInstance().getAllPannelData()` to get all the properties and call `updateProperty` to set properties.

    Step 8. Set other properties

    Pause the audio of an effect
    TencentEffectApi.getApi()?.onPause();
    Resume the audio of an effect
    TencentEffectApi.getApi()?.onResume();
    Listen for effect events
    TencentEffectApi.getApi()
    ?.setOnCreateXmagicApiErrorListener((errorMsg, code) {
    TXLog.printlog("Error creating an effect object errorMsg = $errorMsg , code = $code");
    }); ///You need to set the listener before creating an effect object
    Configure the callback of face, gesture, and body detection results
    TencentEffectApi.getApi()?.setAIDataListener(XmagicAIDataListenerImp());
    Configure the callback for animated effect hints
    TencentEffectApi.getApi()?.setTipsListener(XmagicTipsListenerImp());
    Configure the callback of facial keypoints and other data (only available in S1-05 and S1-06)
    TencentEffectApi.getApi()?.setYTDataListener((data) {
    TXLog.printlog("setYTDataListener $data");
    });
    Remove all callbacks You need to remove all callbacks when terminating the page:
    TencentEffectApi.getApi()?.setOnCreateXmagicApiErrorListener(null);
    TencentEffectApi.getApi()?.setAIDataListener(null);
    TencentEffectApi.getApi()?.setYTDataListener(null);
    TencentEffectApi.getApi()?.setTipsListener(null);
    Note:
    For more information on the APIs, see the API documentation. For others, refer to the demo project.

    Step 9. Add data to and remove data from the effect panel

    Add effect resources:

    1. Add your resource file to the corresponding folder as described in step 1. For example, to add a 2D animated effect, you need to put the resource in android/xmagic/src.mian/assets/MotionRes/2dMotionRes of your project.
    
    
    
    2. Also add the resource to ios/Runner/xmagic/2dMotionRes.bundle.
    
    
    

    beauty panel config:

    V0.3.5.0

    The properties on the beauty panel are configured through JSON files. The location of the JSON files is as shown below.
    
    
    

    V0.3.1.1 and earlier

    You can customize effect panel data in the BeautyDataManager, BeautyPropertyProducer, BeautyPropertyProducerAndroid, and BeautyPropertyProducerIOS classes.

    Delete effect resources:

    Your license may not support some face beautification or body retouch effects, which you can delete from the panel. For example, to delete lipstick effects, do the following:
    Delete the code below from getBeautyData of BeautyPropertyProducerAndroid and BeautyPropertyProducerIOS.
    
    
    
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