Step 1. Replace resources
1. Download the MLVB demo which has integrated the Tencent Effect SDK. This demo is built based on the Tencent Effect SDK S1-04 edition. 2. Replace resources. As the SDK edition used by the demo project may be different from the SDK edition you actually use, you need to replace the different SDK files in the demo with the files in the SDK edition you actually use as follows:
Replace the .aar
file in the libs
directory of the Xmagic
module with the .aar
file in libs
of your SDK.
Replace all the files in ../src/main/assets
of the Xmagic
module with those in assets/
of your SDK. If there are files in the MotionRes
folder of your SDK package, also copy them to the ../src/main/assets
directory.
Replace all the .so
files in ../src/main/jniLibs
of the Xmagic
module with the .so
files in jniLibs
of your SDK package (you need to decompress the ZIP files in the jinLibs
folder to get the .so
files for arm64-v8a and armeabi-v7a).
3. Import the Xmagic module from the demo into your actual project.
Step 2. Open build.gradle
in app
and do the following:
1. Replace the applicationId
with the package name under the obtained trial license.
2. Add Gson dependency settings.
configurations {
all*.exclude group: 'com.google.code.gson'
}
Step 3. Integrate the SDK APIs
You can refer to the ThirdBeautyActivity
class of the demo.
1. Authorize:
XMagicImpl.checkAuth((errorCode, msg) -> {
if (errorCode == TELicenseCheck.ERROR_OK) {
showLoadResourceView();
} else {
TXCLog.e(TAG, "Authentication failed. Check the authentication URL and key" + errorCode + " " + msg);
}
});
2. Initialize the material:
private void showLoadResourceView() {
if (XmagicLoadAssetsView.isCopyedRes) {
XmagicResParser.parseRes(getApplicationContext());
initXMagic();
} else {
XmagicLoadAssetsView loadAssetsView = new XmagicLoadAssetsView(this);
loadAssetsView.setOnAssetsLoadFinishListener(() -> {
XmagicResParser.parseRes(getApplicationContext());
initXMagic();
});
}
}
3. Enable publishing settings:
String userId = String.valueOf(new Random().nextInt(10000));
String pushUrl = AddressUtils.generatePushUrl(streamId, userId, 0);
mLivePusher = new V2TXLivePusherImpl(this, V2TXLiveDef.V2TXLiveMode.TXLiveMode_RTC);
mLivePusher.enableCustomVideoProcess(true, V2TXLivePixelFormatTexture2D, V2TXLiveBufferTypeTexture);
mLivePusher.setObserver(new V2TXLivePusherObserver() {
@Override
public void onGLContextCreated() {
}
@Override
public int onProcessVideoFrame(V2TXLiveDef.V2TXLiveVideoFrame srcFrame, V2TXLiveDef.V2TXLiveVideoFrame dstFrame) {
if (mXMagic != null) {
dstFrame.texture.textureId = mXMagic.process(srcFrame.texture.textureId, srcFrame.width, srcFrame.height);
}
return srcFrame.texture.textureId;
}
@Override
public void onGLContextDestroyed() {
if (mXMagic != null) {
mXMagic.onDestroy();
}
}
});
mLivePusher.setRenderView(mPushRenderView);
mLivePusher.startCamera(true);
int ret = mLivePusher.startPush(pushUrl);
mLivePusher.startMicrophone();
4. Pass textureId
to the SDK for rendering:
In the onProcessVideoFrame(V2TXLiveDef.V2TXLiveVideoFrame srcFrame, V2TXLiveDef.V2TXLiveVideoFrame dstFrame)
method of the V2TXLivePusherObserver
API, add the following code:
if (mXMagic != null) {
dstFrame.texture.textureId = mXMagic.process(srcFrame.texture.textureId, srcFrame.width,srcFrame.height);
}
return srcFrame.texture.textureId;
5. Pause/Terminate the SDK:
onPause()
is used to pause the beauty filter effect, which can be executed in the Activity/Fragment
lifecycle method. The onDestroy
method needs to be called in the GL thread (the onDestroy()
of the XMagicImpl
object can be called in the onTextureDestroyed
method). For more information, see the demo.
mXMagic.onPause();
mXMagic.onDestroy();
6. Add the SDK beauty filter panel to the layout:
<RelativeLayout
android:id="@+id/livepusher_bp_beauty_pannel"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_above="@+id/ll_edit_info" />
7. Initialize the panel:
private void initXMagic() {
if (mXMagic == null) {
mXMagic = new XMagicImpl(this, mBeautyPanelView);
}else{
mXMagic.onResume();
}
}
See the ThirdBeautyActivity.initXMagic();
method of the demo for details.
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