tencent cloud

Voice Chat
Last updated: 2024-01-18 15:11:45
Voice Chat
Last updated: 2024-01-18 15:11:45
This document describes how to access and debug GME client APIs for the voice chat feature for Windows.

Key Considerations for Using GME

GME provides the real-time voice, voice message, and speech-to-text conversion services, which all depend on core APIs such as Init and Poll.

Key notes

You have created a GME application and obtained the AppID and Key of the SDK as instructed in Activating Services.
You have activated the real-time voice, voice message, and speech-to-text services of GME as instructed in Activating Services.
Configure your project before using GME; otherwise, the SDK will not take effect.
After a GME API is called successfully, QAVError.OK will be returned with the value being 0.
GME APIs should be called in the same thread.
The Poll API should be called periodically for GME to trigger event callbacks.
For detailed error code, please see Error Codes.

Connecting to the SDK

Directions

Key processes involved in SDK connection are as follows:




C++ classes

Class
Description
ITMGContext
Key APIs
ITMGDelegate
Callback APIs
ITMGRoom
Room APIs
ITMGRoomManager
Room management APIs as described in Integrating GME Chat Room Management
ITMGAudioCtrl
Audio APIs
ITMGAudioEffectCtrl
Sound effect and accompaniment APIs
ITMGPTT
Voice message and speech-to-text conversion APIs

Key APIs

API
Description
Init
Initializes GME
Poll
Triggers event callback
Pause
Pauses the system
Resume
Resumes the system
Uninit
Uninitializes GME

Imported header files

You need to import the header file tmg_sdk.h first before you can access GME. The classes in the header file inherit ITMGDelegate for message delivery and callback.

Sample code

#include "auth_buffer.h"
#include "tmg_sdk.h"
#include "AdvanceHeaders/tmg_sdk_adv.h"
#include <vector>

Callback

Setting callback sample

// When initializing the SDK
m_pTmgContext = ITMGContextGetInstance();
m_pTmgContext->SetTMGDelegate(this);

// In the destructor
CTMGSDK_For_AudioDlg::~CTMGSDK_For_AudioDlg()
{
ITMGContextGetInstance()->SetTMGDelegate(NULL);
}


Message delivery

The API class uses the Delegate method to send callback notifications to the application. ITMG_MAIN_EVENT_TYPE indicates the message type. The data on Windows is in json string format. For the key-value pairs, please see the relevant documentation.
// Declaration in the header file
virtual void OnEvent(ITMG_MAIN_EVENT_TYPE eventType,const char* data);
// Sample code
void CTMGSDK_For_AudioDlg::OnEvent(ITMG_MAIN_EVENT_TYPE eventType, const char* data)
{
switch(eventType)
{
case ITMG_MAIN_EVENT_TYPE_XXXX_XXXX:
{
// Process the callback
}
break;
}
}

Getting singleton

The GME SDK is provided in the form of a singleton, all calls begin with ITMGContext, and callbacks are passed to the application through ITMGDelegate, which should be configured first.

Sample code

ITMGContext* m_pTmgContext;
m_pTmgContext->Init(AppID, OpenID);

Initializing SDK

You need to initialize the SDK through the Init API before you can use the real-time voice, voice message, and speech-to-text services. The Init API must be called in the same thread as other APIs. We recommend you call all APIs in the main thread.

API prototype

ITMGContext virtual int Init(const char* sdkAppId, const char* openId)
Parameter
Type
Description
sdkAppId
const char*
AppID provided in the GME console, which can be obtained as instructed in Activating Services.
openID
const char*
openID can only be in Int64 type, which is passed in after being converted to a const char*. You can customize its rules, and it must be unique in the application. To pass in openID as a string, submit a ticket for application.

Returned values

Returned Value
Description
AV_OK = 0
Initialized SDK successfully.
AV_ERR_SDK_NOT_FULL_UPDATE=7015
Checks whether the SDK file is complete. It is recommended to delete it and then import the SDK again.
Notes on 7015 error code
The 7015 error code is judged by md5. If this error is reported during integration, please check the integrity and version of the SDK file as prompted.
The returned value AV_ERR_SDK_NOT_FULL_UPDATE is only a reminder but will not cause an initialization failure.
Due to the third-party reinforcement, Unity packaging mechanism and other factors, the md5 of the library file will be affected, resulting in misjudgment. Please ignore this error in the logic for official release, and try to avoid displaying it in the UI.

Sample code

#define SDKAPPID3RD "14000xxxxx"
cosnt char* openId="10001";
ITMGContext* context = ITMGContextGetInstance();
context->Init(SDKAPPID3RD, openId);

Triggering event callback

Event callbacks can be triggered by periodically calling the Poll API in update. Poll is the message pump of GME, and the Poll API should be called periodically for GME to trigger event callbacks; otherwise, the entire SDK service will run exceptionally. You can refer to the EnginePollHelper.cpp file in the demo.
Calling the `Poll` API periodically
The Poll API must be called periodically and in the main thread to avoid abnormal API callbacks.

API prototype

class ITMGContext {
protected:
virtual ~ITMGContext() {}

public:
virtual void Poll()= 0;
}

Sample code

// Declaration in the header file

// Code implementation
void TMGTestScene::update(float delta)
{
ITMGContextGetInstance()->Poll();
}

Pausing the system

When a Pause event occurs in the system, the engine should also be notified for pause. If you do not need the background to play back the audio in the room, please call Pause API to pause the GME service.

API prototype

ITMGContext int Pause()

Resuming the system

When a Resume event occurs in the system, the engine should also be notified for resumption. The Resume API only supports resuming voice chat.

API prototype

ITMGContext int Resume()

Uninitializing SDK

This API is used to uninitialize the SDK to make it uninitialized. If the game business account is bound to openid, switching game account requires uninitializing GME and then using the new openid to initialize again.

API prototype

ITMGContext int Uninit()

Voice Chat Room APIs

You should initialize and call the SDK to enter a room before voice chat can start.
If you have any questions when using the service, please see FAQs About Voice Chat.



API
Description
GenAuthBuffer
Calculates the local authentication key
EnterRoom
Enters a room
ExitRoom
Exits the room
IsRoomEntered
Determines whether room entry is successful
SwitchRoom
Switches the room quickly

Local authentication key calculation

Generate AuthBuffer for encryption and authentication of relevant features. For release in the production environment, please use the backend deployment key as detailed in Authentication Key.

API prototype

int QAVSDK_AuthBuffer_GenAuthBuffer(unsigned int dwSdkAppID, const char* strRoomID, const char* strOpenID,
const char* strKey, unsigned char* strAuthBuffer, unsigned int bufferLength);
Parameter
Type
Description
dwSdkAppID
unsigned int
AppId from the Tencent Cloud console
strRoomID
const char*
Room ID, which can contain up to 127 characters.
strOpenID
const char*
User ID, which is the same as openID during initialization.
strKey
const char*
Permission key from the Tencent Cloud console
strAuthBuffer
const char*
Returned authbuff
bufferLength
int
Length of the authbuff passed in. 500 is recommended.

Sample code

unsigned int bufferLen = 512;
unsigned char retAuthBuff[512] = {0};
QAVSDK_AuthBuffer_GenAuthBuffer(atoi(SDKAPPID3RD), roomId, "10001", AUTHKEY,retAuthBuff,bufferLen);

Entering a room

This API is used to enter a room with the generated authentication information. The mic and speaker are not enabled by default after room entry.
Note:
If the room entry callback result is 0, the room entry is successful. If 0 is returned from the EnterRoom API, it doesn't necessarily mean that the room entry is successful.
The audio type of the room is determined by the first user entering the room. After that, if a member in the room changes the room type, it will take effect for all members there. For example, if the first user entering the room uses the smooth sound quality, and the second user entering the room uses the HD sound quality, the room audio type of the second user will change to the smooth sound quality. Only after a member in the room calls the ChangeRoomType API will the audio type of the room be changed.

API prototype

ITMGContext virtual int EnterRoom(const char* roomID, ITMG_ROOM_TYPE roomType, const char* authBuff, int buffLen)
Parameter
Type
Description
roomID
const char*
Room ID, which can contain up to 127 characters.
roomType
ITMG_ROOM_TYPE
Room type. We recommend you select ITMG_ROOM_TYPE_FLUENCY for games. For more information on room audio types, see Sound Quality.
authBuffer
const char*
Authentication key
buffLen
int
Authentication key length

Sample code

ITMGContext* context = ITMGContextGetInstance();
context->EnterRoom(roomID, ITMG_ROOM_TYPE_FLUENCY, (char*)retAuthBuff,bufferLen);

Callback for room entry

After the user enters the room, the message ITMG_MAIN_EVENT_TYPE_ENTER_ROOM will be sent and identified in the OnEvent function for callback and processing. A successful callback means that the room entry is successful, and the billing starts.

Sample code

void TMGTestScene::OnEvent(ITMG_MAIN_EVENT_TYPE eventType,const char* data){
switch (eventType) {
case ITMG_MAIN_EVENT_TYPE_ENTER_ROOM:
{
ListMicDevices();
ListSpeakerDevices();

std::string strText = "EnterRoom complete: ret=";
strText += data;
m_EditMonitor.SetWindowText(MByteToWChar(strText).c_str());
}
}
}

Data details

Message
Data
Sample
ITMG_MAIN_EVENT_TYPE_ENTER_ROOM
result; error_info
{"error_info":"","result":0}
ITMG_MAIN_EVENT_TYPE_ROOM_DISCONNECT
result; error_info
{"error_info":"waiting timeout, please check your network","result":0}
If the network is disconnected, there will be a disconnected callback prompt ITMG_MAIN_EVENT_TYPE.ITMG_MAIN_EVENT_TYPE_ROOM_DISCONNECT. At this time, the SDK will automatically reconnect, and the callback is ITMG_MAIN_EVENT_TYPE_RECONNECT_START. When the reconnection is successful, there will be a callback ITMG_MAIN_EVENT_TYPE_RECONNECT_SUCCESS.

Error codes

Error Code Value
Cause and Suggested Solution
7006
Authentication failed:
The AppID does not exist or is incorrect.
An error occurred while authenticating the authbuff.
Authentication expired.
The OpenId does not meet the specification.
7007
Already in another room.
1001
The user was already in the process of entering a room but repeated this operation. It is recommended not to call the room entering API until the room entry callback is returned.
1003
The user was already in the room and called the room entering API again.
1101
Make sure that the SDK is initialized, OpenId complies with the rules, the APIs are called in the same thread, and the Poll API is called normally.

Exiting a room

This API is used to exit the current room. It is an async API. The returned value AV_OK indicates a successful async delivery. If there is a scenario in the application where room entry is performed immediately after room exit, you don't need to wait for the RoomExitComplete callback notification from the ExitRoom API; instead, you can directly call the EnterRoom API.

API prototype

ITMGContext virtual int ExitRoom()

Sample code

ITMGContext* context = ITMGContextGetInstance();
context->ExitRoom();

Callback for room exit

After the user exits a room, a callback will be returned with the message being ITMG_MAIN_EVENT_TYPE_EXIT_ROOM.

Sample code

void TMGTestScene::OnEvent(ITMG_MAIN_EVENT_TYPE eventType,const char* data){
switch (eventType) {
case ITMG_MAIN_EVENT_TYPE_EXIT_ROOM:
{
// Process
break;
}
}
}

Data details

Message
Data
Sample
ITMG_MAIN_EVENT_TYPE_EXIT_ROOM
result; error_info
{"error_info":"","result":0}

Determining whether user has entered room

This API is used to determine whether the user has entered a room. A value in bool type will be returned. Do not call this API during room entry.

API prototype

ITMGContext virtual bool IsRoomEntered()

Sample code

ITMGContext* context = ITMGContextGetInstance();
context->IsRoomEntered();


Switching room

User can call this API to quickly switch the voice chat room after entering the room. After the room is switched, the device is not reset, that is, if the microphone is already enabled in this room, the microphone will keep enabled after the room is switched. The callback for quickly switching rooms is ITMG_MAIN_EVENT_TYPE.ITMG_MAIN_EVENT_TYPE_SWITCH_ROOM, and the fields are error_info and result.

API prototype

ITMGContext virtual int SwitchRoom(const char* targetRoomID, const char* authBuff, int buffLen);

Type descriptions

Parameter
Type
Description
targetRoomID
const char*
ID of the room to enter
authBuffer
const char*
Generates a new authentication key with the ID of the room to enter
buffLen
int
Authentication key length

Room Status Maintenance

APIs in this section are used to display speaking members and members entering or exiting the room and mute a member in the room at the business layer.



API/Notification
Description
ITMG_MAIN_EVNET_TYPE_USER_UPDATE
The member status changed
AddAudioBlackList
Mutes a member in the room
RemoveAudioBlackList
Unmutes a user

Notification events of member room entry and speaking status

This API is used to obtain the user speaking in the room and display it in the UI, and to send a notification when someone entering or exiting the room. Notification for this event will be sent only when the status changes. To get member status in real time, cache the notification when it is received at a higher layer. The event message is ITMG_MAIN_EVNET_TYPE_USER_UPDATE, where the data contains event_id and user_list. The event message will be identified in the OnEvent function. Notifications for audio events are subject to a threshold, and a notification will be sent only when this threshold is exceeded. The notification "A member has stopped sending audio packets" will be sent if no audio packets are received in more than two seconds.
event_id
Description
Maintenance
ITMG_EVENT_ID_USER_ENTER
Return the openid of the member entering the room.
Member list
ITMG_EVENT_ID_USER_EXIT
Return the openid of the member exiting the room.
Member list
ITMG_EVENT_ID_USER_HAS_AUDIO
Return the openid of the member sending audio packets in the room. This event can be used to determine whether a user is speaking and display the voiceprint effect.
Chat member list
ITMG_EVENT_ID_USER_NO_AUDIO
Return the openid of the member stopping sending audio packets in the room.
Chat member list

Sample code

void TMGTestScene::OnEvent(ITMG_MAIN_EVENT_TYPE eventType,const char* data){
switch (eventType) {
case ITMG_MAIN_EVNET_TYPE_USER_UPDATE:
{
// Process
// Parse the parameter to get `eventID` and `user_list`
switch (eventID)
{
case ITMG_EVENT_ID_USER_ENTER:
// A member enters the room
break;
case ITMG_EVENT_ID_USER_EXIT:
// A member exits the room
break;
case ITMG_EVENT_ID_USER_HAS_AUDIO:
// A member sends audio packets
break;
case ITMG_EVENT_ID_USER_NO_AUDIO:
// A member stops sending audio packets
break;
default:
break;
}
break;
}
}
}

Muting a member in the room

This API is used to add an ID to the audio data blocklist. This operation blocks audio from someone and only applies to the local device without affecting other devices. The returned value 0 indicates that the call is successful. Assume that users A, B, and C are all speaking using their mic in a room:
If A blocks C, A can only hear B;
If B blocks neither A nor C, B can hear both of them;
If C blocks neither A nor B, C can hear both of them.
This API is suitable for scenarios where a user is muted in a room.

API prototype

ITMGContext ITMGAudioCtrl int AddAudioBlackList(const char* openId)
Parameter
Type
Description
openId
char*
openid of the user to be blocked

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->AddAudioBlackList(openId);

Unmuting

This API is used to remove an ID from the audio data blacklist. A returned value of 0 indicates the call is successful.

API prototype

ITMGContext ITMGAudioCtrl int RemoveAudioBlackList(const char* openId)
Parameter
Type
Description
openId
char*
ID to be unblocked

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->RemoveAudioBlackList(openId);

Voice Chat Capturing APIs

The voice chat APIs can only be called after SDK initialization and room entry.
When the user clicks the button of enabling/disabling the mic or speaker on the UI, we recommend you call the EnableMic or EnableSpeaker API.
To enable the user to press the mic button on the UI to speak and release it to stop speaking, we recommend you call EnableAudioCaptureDevice once during room entry and call EnableAudioSend to enable the user to speak while pressing the button.
API
Description
EnableMic
Enables/Disables the mic
GetMicState
Gets the mic status
EnableAudioCaptureDevice
Enables/Disables the capturing device
IsAudioCaptureDeviceEnabled
Gets the capturing device status
EnableAudioSend
Enables/Disables audio upstreaming
IsAudioSendEnabled
Gets the audio upstreaming status
GetMicLevel
Gets the real-time mic volume level
GetSendStreamLevel
Gets real-time audio upstreaming volume
SetMicVolume
Sets the mic volume level
GetMicVolume
Gets the mic volume level

Enabling or disabling mic

This API is used to enable/disable the mic. The mic and speaker are not enabled by default after room entry. EnableMic = EnableAudioCaptureDevice + EnableAudioSend

API prototype

ITMGAudioCtrl virtual int EnableMic(bool bEnabled)
Parameter
Type
Description
bEnabled
bool
To enable the mic, set this parameter to true, otherwise, set it to false.

Sample code

// Enable mic
ITMGContextGetInstance()->GetAudioCtrl()->EnableMic(true);

Getting the mic status

This API is used to get the mic status. The returned value 0 indicates that the mic is off, while 1 is on.

API prototype

ITMGAudioCtrl virtual int GetMicState()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetMicState();

Enabling or disabling capturing device

This API is used to enable/disable a capturing device. The device is not enabled by default after room entry.
This API can only be called after room entry. The device will be disabled automatically after room exit.
Operations such as permission application and volume type adjustment will generally be performed when a capturing device is enabled on a mobile device.

API prototype

ITMGAudioCtrl virtual int EnableAudioCaptureDevice(bool enable)
Parameter
Type
Description
enable
bool
To enable the capturing device, set this parameter to true, otherwise, set it to false.

Sample code

// Enable capturing device
ITMGContextGetInstance()->GetAudioCtrl()->EnableAudioCaptureDevice(true);

Getting the capturing device status

This API is used to get the status of a capturing device.

API prototype

ITMGContext virtual bool IsAudioCaptureDeviceEnabled()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->IsAudioCaptureDeviceEnabled();

Enabling or disabling audio upstreaming

This API is used to enable/disable audio upstreaming. If a capturing device is already enabled, it will send captured audio data; otherwise, it will remain mute. For more information on how to enable/disable the capturing device, please see the EnableAudioCaptureDevice API.

API prototype

ITMGContext virtual int EnableAudioSend(bool bEnable)
Parameter
Type
Description
bEnable
bool
To enable audio upstreaming, set this parameter to true; otherwise, set it to false.

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->EnableAudioSend(true);

Getting audio upstreaming status

This API is used to get the status of audio upstreaming.

API prototype

ITMGContext virtual bool IsAudioSendEnabled()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->IsAudioSendEnabled();

Getting the real-time mic volume

This API is used to get the real-time mic volume. An int-type value in the range of 0-100 will be returned. It is recommended to call this API once every 20 ms.

API prototype

ITMGAudioCtrl virtual int GetMicLevel()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetMicLevel();

Getting the real-time audio upstreaming volume

This API is used to get the local real-time audio upstreaming volume. An int-type value in the range of 0-100 will be returned.

API prototype

ITMGAudioCtrl virtual int GetSendStreamLevel()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetSendStreamLevel();

Setting the mic software volume

This API is used to set the mic volume level. The corresponding parameter is volume, which is equivalent to attenuating or gaining the captured sound.

API prototype

ITMGAudioCtrl virtual int SetMicVolume(int vol)
Parameter
Type
Description
vol
int
Value range: 0–200. Default value: 100. 0 indicates that the audio is mute, while 100 indicates that the volume level remains unchanged.

Sample code

int micVol = (int)(value * 100);
ITMGContextGetInstance()->GetAudioCtrl()->SetMicVolume(vol);

Getting the mic software volume

This API is used to obtain the microphone volume. An "int" value is returned. Value 101 represents API SetMicVolume has not been called.

API prototype

ITMGAudioCtrl virtual int GetMicVolume()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetMicVolume();

Voice Chat Playback APIs

API
Description
EnableSpeaker
Enables/Disables the speaker
GetSpeakerState
Gets the speaker status
EnableAudioPlayDevice
Enables/Disables the playback device
IsAudioPlayDeviceEnabled
Gets playback device status
EnableAudioRecv
Enables/Disables audio downstreaming
IsAudioRecvEnabled
Gets the audio downstreaming status
GetSpeakerLevel
Gets the real-time speaker volume level
GetRecvStreamLevel
Gets the real-time downstreaming audio volume levels of other members in the room
SetSpeakerVolume
Sets the speaker volume level
GetSpeakerVolume
Gets the speaker volume level

Enabling or disabling speaker

This API is used to enable/disable the speaker. EnableSpeaker = EnableAudioPlayDevice + EnableAudioRecv

API prototype

ITMGAudioCtrl virtual int EnableSpeaker(bool enable)
Parameter
Type
Description
enable
bool
To disable the speaker, set this parameter to false; otherwise, set it to true.

Sample code

// Enable the speaker
ITMGContextGetInstance()->GetAudioCtrl()->EnableSpeaker(true);

Getting the speaker status

This API is used to get the speaker status. 0 indicates that the speaker is off, and 1 is on.

API prototype

ITMGAudioCtrl virtual int GetSpeakerState()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetSpeakerState();

Enabling or disabling playback device

This API is used to enable/disable a playback device.

API prototype

ITMGAudioCtrl virtual int EnableAudioPlayDevice(bool enable)
Parameter
Type
Description
enable
bool
To disable the playback device, set this parameter to false; otherwise, set it to true.

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->EnableAudioPlayDevice(true);

Getting the playback device status

This API is used to get the status of a playback device.

API prototype

ITMGAudioCtrl virtual bool IsAudioPlayDeviceEnabled()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->IsAudioPlayDeviceEnabled();

Enabling or disabling audio downstreaming

This API is used to enable/disable audio downstreaming. If a playback device is already enabled, it will play back audio data from other members in the room; otherwise, it will remain mute. For more information on how to enable/disable the playback device, please see the EnableAudioPlayDevice API.

API prototype

ITMGAudioCtrl virtual int EnableAudioRecv(bool enable)
Parameter
Type
Description
enable
bool
To enable audio downstreaming, set this parameter to true; otherwise, set it to false.

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->EnableAudioRecv(true);

Getting audio downstreaming status

This API is used to get the status of audio downstreaming.

API prototype

ITMGAudioCtrl virtual bool IsAudioRecvEnabled()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->IsAudioRecvEnabled();

Getting the real-time speaker volume

This API is used to get the real-time speaker volume. An int-type value will be returned to indicate the volume. It is recommended to call this API once every 20 ms.

API prototype

ITMGAudioCtrl virtual int GetSpeakerLevel()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetSpeakerLevel();

Getting the real-time downstreaming audio levels of other members in room

This API is used to get the real-time audio downstreaming volume of other members in the room. An int-type value will be returned. Value range: 0-200.

API prototype

ITMGAudioCtrl virtual int GetRecvStreamLevel(const char* openId)
Parameter
Type
Description
openId
char*
openId of other members in the room

Sample code

iter->second.level = ITMGContextGetInstance()->GetAudioCtrl()->GetRecvStreamLevel(iter->second.openid.c_str());

Dynamically setting the volume of a member of the room

This API is used to set the volume of a member in the room. It takes effect only on the local.

API prototype

ITMGAudioCtrl virtual int SetSpeakerVolumeByOpenID(const char* openId, int vol) = 0;
Parameter
Type
Description
openId
const char*
OpenID of the user whose volume level needs to be set
vol
int
Percentage. Recommended value range: 0–200. Default value: 100.

Getting volume percentage

This API is used to get the volume level set by SetSpeakerVolumeByOpenID.

API prototype

ITMGAudioCtrl virtual int GetSpeakerVolumeByOpenID(const char* openId) = 0;
Parameter
Type
Description
openId
const char*
OpenID of the user whose volume level needs to be set

Returned values

API returns volume percentage set by OpenID, where 100 is by default.

Setting the speaker volume

This API is used to set the speaker volume.

API prototype

ITMGAudioCtrl virtual int SetSpeakerVolume(int vol)
Parameter
Type
Description
vol
int
Volume level. Value range: 0–200. Default value: 100. 0 indicates that the audio is mute, while 100 indicates that the volume level remains unchanged.

Sample code

int vol = 100;
ITMGContextGetInstance()->GetAudioCtrl()->SetSpeakerVolume(vol);

Getting the speaker volume

This API is used to get the speaker volume. An int-type value will be returned to indicate the volume. 101 indicates that the SetSpeakerVolume API has not been called. "Level" indicates the real-time volume, and "Volume" the speaker volume. The final volume = Level * Volume%. For example, if the "Level" is 100 and "Volume" is 60, the final volume is "60".

API prototype

ITMGAudioCtrl virtual int GetSpeakerVolume()

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->GetSpeakerVolume();

Advanced APIs

Enabling in-ear monitoring

This API is used to enable in-ear monitoring. You need to call EnableLoopBack+EnableSpeaker before you can hear your own voice.

API prototype

ITMGAudioCtrl virtual int EnableLoopBack(bool enable)
Parameter
Type
Description
enable
bool
Specifies whether to enable

Sample code

ITMGContextGetInstance()->GetAudioCtrl()->EnableLoopBack(true);

Getting user's room audio type

This API is used to get a user's room audio type. The returned value is the room audio type. Value 0 indicates that an error occurred while getting the user's room audio type. For room audio types, please see the EnterRoom API.

API prototype

class ITMGRoom {
public:
virtual ~ITMGRoom() {} ;
virtual int GetRoomType() = 0;

};


Sample code

ITMGContext* context = ITMGContextGetInstance();
ITMGContextGetInstance()->GetRoom()->GetRoomType();

Getting the room ID

This API is used to get the voice chat room ID and can be called only after a successful room entry.

API prototype

ITMGRoom virtual int GetRoomID(char* pBuffer, int nLength) = 0;
Parameter
Type
Description
pBuffer
char*
It is used to receive the returned roomid.
nLength
int
pBuffer length. Value range: 128–256.

Modifying user's room audio type

This API is used to modify a user's room audio type. For the result, please see the callback event. The event type is ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_TYPE. The audio type of the room is determined by the first user to enter the room. After that, if a member in the room changes the room type, it will take effect for all members there.

API prototype

IITMGContext TMGRoom public int ChangeRoomType((ITMG_ROOM_TYPE roomType)
Parameter
Type
Description
roomType
ITMG_ROOM_TYPE
Room type to be switched to the target type. For room audio types, please see the EnterRoom API.

Sample code

ITMGContext* context = ITMGContextGetInstance();
ITMGContextGetInstance()->GetRoom()->ChangeRoomType(ITMG_ROOM_TYPE_FLUENCY);

Data details

Message
Data
Sample
ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_TYPE
result; error_info; new_room_type
{"error_info":"","new_room_type":0,"result":0}

Callback for modifying the room type

After the room type is set, the event message ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_TYPE will be returned in the callback. The returned parameters include result, error_info, and new_room_type. The new_room_type represents the following information. The event message will be identified in the OnEvent function.
Event Subtype
Parameter
Description
ITMG_ROOM_CHANGE_EVENT_ENTERROOM
1
The existing audio type is inconsistent with and changed to that of the entered room.
ITMG_ROOM_CHANGE_EVENT_START
2
A user is already in the room and the audio type starts changing (e.g., calling the ChangeRoomType API to change the audio type).
ITMG_ROOM_CHANGE_EVENT_COMPLETE
3
A user is already in the room, and the audio type has been changed.
ITMG_ROOM_CHANGE_EVENT_REQUEST
4
A room member calls the ChangeRoomType API to request a change of room audio type.

Sample code

void TMGTestScene::OnEvent(ITMG_MAIN_EVENT_TYPE eventType,const char* data){
if (ITMGContext.ITMG_MAIN_EVENT_TYPE.ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_TYPE == type)
{
// Process room type events
}
}

The monitoring event of room call quality

This is the quality monitoring event, which is triggered once every two seconds after room entry, and its message is ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_QUALITY. The returned parameters include weight, loss, and delay, which are as detailed below:
Parameter
Type
Description
weight
int
Value range: 1-50. 50 indicates excellent sound quality, 1 indicates very poor (barely usable) sound quality, and 0 represents an initial meaningless value. Generally, if the value is below 30, the business layer will remind users that the network is poor and recommend them to switch the network.
loss
double
Upstream packet loss rate
delay
int
Voice chat delay in ms

Getting version number

This API is used to get the SDK version number for analysis.

API prototype

ITMGContext virtual const char* GetSDKVersion()

Sample code

ITMGContextGetInstance()->GetSDKVersion();

Checking mic status

Function prototype

ITMGContext virtual ITMG_CHECK_MIC_STATUS CheckMic() = 0;

Returned value handling

Returned Value
Description
Handling
ITMG_CHECK_MIC_STATUS_AVAILABLE = 0
Normally available
No handling required
ITMG_CHECK_MIC_STATUS_NO_GRANTED = 2
Access not obtained/denied
The access permission needs to be obtained before the mic is enabled
ITMG_CHECK_MIC_STATUS_INVALID_MIC = 3
No device available
Generally, this error will be reported on PCs when no mics are available. Prompt the user to insert a headset or mic
ITMG_CHECK_MIC_STATUS_NOT_INIT = 5
Not initialized
Call EnableMic after Init

Setting log printing level

This API is used to set the level of logs to be printed, and needs to be called before the initialization. It is recommended to keep the default level.

API prototype

ITMGContext int SetLogLevel(ITMG_LOG_LEVEL levelWrite, ITMG_LOG_LEVEL levelPrint)

Parameter description

Parameter
Type
Description
levelWrite
ITMG_LOG_LEVEL
Sets the level of logs to be written. TMG_LOG_LEVEL_NONE indicates not to write. Default value: TMG_LOG_LEVEL_INFO
levelPrint
ITMG_LOG_LEVEL
Sets the level of logs to be printed. TMG_LOG_LEVEL_NONE indicates not to print. Default value: TMG_LOG_LEVEL_ERROR
ITMG_LOG_LEVEL is as detailed below:
ITMG_LOG_LEVEL
Description
TMG_LOG_LEVEL_NONE
Does not print logs
TMG_LOG_LEVEL_ERROR
Prints error logs (default)
TMG_LOG_LEVEL_INFO
Prints info logs
TMG_LOG_LEVEL_DEBUG
Prints debug logs
TMG_LOG_LEVEL_VERBOSE
Prints verbose logs

Sample code

ITMGContextGetInstance()->SetLogLevel(TMG_LOG_LEVEL_INFO,TMG_LOG_LEVEL_INFO);

Setting the log printing path

This API is used to set the log printing path. The default path is as follows. It needs to be called before Init.
OS
Path
Windows
%appdata%\\Tencent\\GME\\ProcessName
iOS
Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/Documents
Android
/sdcard/Android/data/xxx.xxx.xxx/files
Mac
/Users/username/Library/Containers/xxx.xxx.xxx/Data/Documents

API prototype

ITMGContext virtual int SetLogPath(const char* logDir)
Parameter
Type
Description
logDir
const char*
Path

Sample code

cosnt char* logDir = ""// Set a path by yourself

ITMGContext* context = ITMGContextGetInstance();
context->SetLogPath(logDir);


Getting the printed log path

This API is used to get the log path. Its returned value is a string of const char* type.

API prototype

ITMGContext virtual const char* GetLogPath() = 0;

Getting the diagnostic messages

This API is used to get information on the quality of real-time audio/video calls, which is mainly used to view real-time call quality and troubleshoot and can be ignored on the business side.

API prototype

ITMGRoom virtual const char* GetQualityTips()

Sample code

ITMGContextGetInstance()->GetRoom()->GetQualityTips();


Callback Messages

Message
Description
Parameter
Sample
ITMG_MAIN_EVENT_TYPE_ENTER_ROOM
A member entered the audio room
result; error_info
{"error_info":"","result":0}
ITMG_MAIN_EVENT_TYPE_EXIT_ROOM
A member exited the audio room
result; error_info
{"error_info":"","result":0}
ITMG_MAIN_EVENT_TYPE_ROOM_DISCONNECT
The room was disconnected for network or other reasons
result; error_info
{"error_info":"waiting timeout, please check your network","result":0}
ITMG_MAIN_EVNET_TYPE_USER_UPDATE
The room members were updated
user_list; event_id
{"event_id":1,"user_list":["0"]}
ITMG_MAIN_EVENT_TYPE_RECONNECT_START
Room reconnection started
result; error_info
{"error_info":"","result":0}
ITMG_MAIN_EVENT_TYPE_RECONNECT_SUCCESS
Room reconnection succeeded
result; error_info
{"error_info":"","result":0}
ITMG_MAIN_EVENT_TYPE_SWITCH_ROOM
The room was quickly switched
result; error_info
{"error_info":"","result":0}
ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_TYPE
The room status changed
result; error_info; sub_event_type; new_room_type
{"error_info":"","new_room_type":0,"result":0}
ITMG_MAIN_EVENT_TYPE_ROOM_SHARING_START
Cross-room mic connect started
result;
{"result":0}
ITMG_MAIN_EVENT_TYPE_ROOM_SHARING_STOP
Cross-room mic connect stopped
result;
{"result":0}
ITMG_MAIN_EVENT_TYPE_SPEAKER_DEFAULT_DEVICE_CHANGED
The default speaker was changed
result; error_info
{"deviceID":"{0.0.0.00000000}.{a4f1e8be-49fa-43e2-b8cf-dd00542b47ae}","deviceName":"speaker (Realtek High Definition Audio)","error_info":"","isNewDevice":true,"isUsedDevice":false,"result":0}
ITMG_MAIN_EVENT_TYPE_SPEAKER_NEW_DEVICE
A speaker was added
result; error_info
{"deviceID":"{0.0.0.00000000}.{a4f1e8be-49fa-43e2-b8cf-dd00542b47ae}","deviceName":"speaker (Realtek High Definition Audio)","error_info":"","isNewDevice":true,"isUsedDevice":false,"result":0}
ITMG_MAIN_EVENT_TYPE_SPEAKER_LOST_DEVICE
A speaker was lost
result; error_info
{"deviceID":"{0.0.0.00000000}.{a4f1e8be-49fa-43e2-b8cf-dd00542b47ae}","deviceName":"speaker (Realtek High Definition Audio)","error_info":"","isNewDevice":false,"isUsedDevice":false,"result":0}
ITMG_MAIN_EVENT_TYPE_MIC_NEW_DEVICE
A mic was added
result; error_info
{"deviceID":"{0.0.1.00000000}.{5fdf1a5b-f42d-4ab2-890a-7e454093f229}","deviceName":"mic (Realtek High Definition Audio)","error_info":"","isNewDevice":true,"isUsedDevice":true,"result":0}
ITMG_MAIN_EVENT_TYPE_MIC_LOST_DEVICE
A mic was lost
result; error_info
{"deviceID":"{0.0.1.00000000}.{5fdf1a5b-f42d-4ab2-890a-7e454093f229}","deviceName":"mic (Realtek High Definition Audio)","error_info":"","isNewDevice":false,"isUsedDevice":true,"result":0}
ITMG_MAIN_EVENT_TYPE_MIC_DEFAULT_DEVICE_CHANGED
The default mic was changed
result; error_info
{"deviceID":"{0.0.1.00000000}.{5fdf1a5b-f42d-4ab2-890a-7e454093f229}","deviceName":"mic (Realtek High Definition Audio)","error_info":"","isNewDevice":false,"isUsedDevice":true,"result":0}
ITMG_MAIN_EVENT_TYPE_CHANGE_ROOM_QUALITY
Room quality message
weight; loss; delay
{"weight":5,"loss":0.1,"delay":1}
ITMG_MAIN_EVNET_TYPE_PTT_RECORD_COMPLETE
Recording of a voice message was completed
result; file_path
{"file_path":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_UPLOAD_COMPLETE
Upload of a voice message was completed
result; file_path;file_id
{"file_id":"","file_path":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_DOWNLOAD_COMPLETE
Download of a voice message was completed
result; file_path;file_id
{"file_id":"","file_path":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_PLAY_COMPLETE
Playback of a voice message was completed
result; file_path
{"file_path":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_SPEECH2TEXT_COMPLETE
Fast recording-to-text conversion was completed
result; text;file_id
{"file_id":"","text":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_STREAMINGRECOGNITION_COMPLETE
Streaming speech-to-text conversion was completed
result; file_path; text;file_id
{"file_id":"","file_path":","text":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_STREAMINGRECOGNITION_IS_RUNNING
A voice message is being converted into text in a streaming manner
result; file_path; text;file_id
{"file_id":"","file_path":","text":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_TEXT2SPEECH_COMPLETE
Text-to-speech conversion was completed
result; text;file_id
{"file_id":"","text":"","result":0}
ITMG_MAIN_EVNET_TYPE_PTT_TRANSLATE_TEXT_COMPLETE
Text translation was completed
result; text;file_id
{"file_id":"","text":"","result":0}

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