How do I reduce the size of an installation package for iOS?
Packaging arm64 only (recommended)
You can package only arm64 into applications for iPhone 5S and later. In Xcode, set Build Active Architecture Only to Yes and enter arm64
only for Valid Architectures. A single-architecture TRTC SDK adds only 1.9 MB to an IPA file.
How do I reduce the size of an installation package for Android?
1. Packaging only 1 or 2 SO files
If your application is intended for the Chinese mainland, you can package only the SO file for armeabi-v7a
, in which case the SDK will add 5 MB or less to your installation package. If you want to publish your application on Google Play, then you can package the SO files for armeabi-v7a
and arm64-v8a
.
Specifically, you need to add abiFilters "armeabi-v7a"
in build.gradle
of your project to package only the armeabi-v7a
SO file, and abiFilters "armeabi-v7a", "arm64-v8a"
to package the armeabi-v7a
and arm64-v8a
SO files.
If you do not intend to publish your application on Google Play:
If you want to publish your application on Google Play:
2. Downloading SO files after installation (packaging JAR only)
SO files take up most of the size of the MLVB SDK for Android. Therefore, if you want the SDK to add 1 MB or less to your installation package, you can have SO files downloaded to users’ phones after installation.
Step 1. Download the SO files
Download LiteAVSDK_x.x.xxx.zip
at GitHub, decompress the file, and find the SO files for the architecture you use. Find the SO files for the architectures you want to use. Step 2. Upload the SO files to your server
Upload the SO files downloaded in Step 1 to your server (or to Tencent Cloud COS) and note the download URL, such as http://xxx.com/so_files.zip
. Step 3. Download the SO files at the SDK’s first launch
Before users use the SDK’s features, for example, to play video, show a loading animation on the UI and tell users that modules are being loaded.
While users wait, your application can download the SO files from http://xxx.com/so_files.zip
and save them in the files
folder of your application’s root directory. Given the possibility of DNS hijacking and file tampering by the carrier, please check the integrity of the SO files after download.
Step 4. Use an API to load the SO files
After the SO files are in place, call the setLibraryPath()
API in the TXLiveBase
class (the earliest underlying module of LiteAVSDK), setting the SDK’s library paths to the target paths of the downloaded SO files. The SDK will load the SO files from the paths and enable related features.
Note:
Do not use this method if you want to publish your application on Google Play.
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