In RTMP-based mic connect, the MLVB SDK of Tencent Video Cloud Toolkit offers the MLVBLiveRoom
component to help you quickly implement the host competition feature. To better cater to your needs, Tencent Cloud has launched an RTC-based host competition scheme and offered simpler and more flexible V2 APIs.
MLVB’s V2 APIs support publishing/host competition via RTMP as well as RTC. You can choose whichever scheme fits your needs. Below is a comparison of the two schemes.
Item | RTMP | WebRTC |
---|---|---|
Protocol | Based on TCP | Based on UDP (more suitable for streaming) |
QoS | Poor adaptability to bad network connection | Video streaming unaffected with 50% packets loss; audio mic connect unaffected with 70% packets loss |
Region | Chinese mainland | Worldwide |
Tencent Cloud products used | MLVB, CSS | MLVB, CSS, TRTC |
Price | 0.0028 USD/min | Tiered pricing. For details, see Purchase Guide. |
The MLVB SDK provides new V2 APIs via V2TXLivePusher
(publishing) and V2TXLivePlayer
(playback) to power larger-scale live streaming scenarios with greater flexibility and lower latency. Hosts can use the capabilities provided by the APIs for RTC-based publishing. Audience, by default, play streams via CDNs, whose cost is relatively low. To compete, hosts only need to play each other’s stream. To enable RTC-based host competition, you must activate TRTC.
Below are the UI views of the MLVB-API-Example demo.
Host A (Phone A) |
Host B (Phone B) |
Audience of Host A (Phone C) |
---|---|---|
|
|
|
Host A (Phone A) |
Host B (Phone B) |
Audience of Host A (Phone C) |
---|---|---|
As shown in the figure below, both host A and host B have their audience. To compete, they only need to do the following:
Host A calls V2TXLivePusher
to publish a stream. For how to splice a publishing URL, please see Publish/Playback URL.
V2TXLivePusher pusher = new V2TXLivePusherImpl(this, V2TXLiveMode.TXLiveMode_RTC);
pushURLA= "trtc://cloud.tencent.com/push/streamid?sdkappid=1400188888&userId=A&usersig=xxx";
pusher.startPush(pushURLA);
Host B calls V2TXLivePusher
to publish a stream. For how to splice a publishing URL, please see Publish/Playback URL.
V2TXLivePusher pusher = new V2TXLivePusherImpl(this, V2TXLiveMode.TXLiveMode_RTC);
pushURLB "trtc://cloud.tencent.com/push/streamid?sdkappid=1400188888&userId=B&usersig=xxx";
pusher.startPush(pushURLB);
Host A and host B call V2TXLivePlayer
to play each other’s stream and start RTC-based competition. For how to splice a playback URL, please see Publish/Playback URL.
// Host A
V2TXLivePlayer player = new V2TXLivePlayerImpl(mContext);
playURLB = "trtc://cloud.tencent.com/play/streamid?sdkappid=1400188888&userId=B&usersig=xxx&appscene=live"
player.startPlay(playURLB);
...
// Host B
V2TXLivePlayer player = new V2TXLivePlayerImpl(mContext);
playURLA= "trtc://cloud.tencent.com/play/streamid?sdkappid=1400188888&userId=A&usersig=xxx&appscene=live"
player.startPlay(playURLA);
After host competition starts, audience can watch via one of two methods.
V2TXLivePlayer
to play host B’s stream, and host B’s audience calls V2TXLivePlayer
to play host A’s stream.setMixTranscodingConfig
to start On-Cloud MixTranscoding, specifying audio-related parameters including audioSampleRate
, audioBitrate
, and audioChannels
.Sample code:
// Host A
V2TXLiveDef.V2TXLiveTranscodingConfig config = new V2TXLiveDef.V2TXLiveTranscodingConfig();
// Set the resolution to 720 × 1280 px, bitrate 1500 Kbps, and frame rate 20 fps
config.videoWidth = 720;
config.videoHeight = 1280;
config.videoBitrate = 1500;
config.videoFramerate = 20;
config.videoGOP = 2;
config.audioSampleRate = 48000;
config.audioBitrate = 64;
config.audioChannels = 2;
config.mixStreams = new ArrayList<>();
// Position of the camera image of host A
V2TXLiveDef.V2TXLiveMixStream local = new V2TXLiveDef.V2TXLiveMixStream();
local.userId = "localUserId";
local.streamId = null; // `streamID` is required for the remote user but not for the local user
local.x = 0;
local.y = 0;
local.width = videoWidth;
local.height = videoHeight;
local.zOrder = 0; // When `zOrder` is set to `0`, it indicates that the host’s image is displayed at the bottom
config.mixStreams.add(local);
// Position of the camera image of host B
V2TXLiveDef.V2TXLiveMixStream remoteB = new V2TXLiveDef.V2TXLiveMixStream();
remoteB.userId = "remoteUserIdB";
remoteB.streamId = "remoteStreamIdB"; // `streamID` is required for the remote user but not for the local user
remoteB.x = 400; // For reference only
remoteB.y = 800; // For reference only
remoteB.width = 180; // For reference only
remoteB.height = 240; // For reference only
remoteB.zOrder = 1;
config.mixStreams.add(remoteB);
// Start On-Cloud MixTranscoding
pusher.setMixTranscodingConfig(config);
//Host B
V2TXLiveDef.V2TXLiveTranscodingConfig config = new V2TXLiveDef.V2TXLiveTranscodingConfig();
// Set the resolution to 720 × 1280 px, bitrate 1500 Kbps, and frame rate 20 fps
config.videoWidth = 720;
config.videoHeight = 1280;
config.videoBitrate = 1500;
config.videoFramerate = 20;
config.videoGOP = 2;
config.audioSampleRate = 48000;
config.audioBitrate = 64;
config.audioChannels = 2;
config.mixStreams = new ArrayList<>();
// Position of the camera image of host B
V2TXLiveDef.V2TXLiveMixStream local = new V2TXLiveDef.V2TXLiveMixStream();
local.userId = "localUserId";
local.streamId = null; // `streamID` is required for the remote user but not for the local user
local.x = 0;
local.y = 0;
local.width = videoWidth;
local.height = videoHeight;
local.zOrder = 0; // When `zOrder` is set to `0`, it indicates that the host’s image is displayed at the bottom
config.mixStreams.add(local);
// Position of the camera image of host A
V2TXLiveDef.V2TXLiveMixStream remoteA = new V2TXLiveDef.V2TXLiveMixStream();
remoteA.userId = "remoteUserIdA";
remoteA.streamId = "remoteStreamIdA"; // `streamID` is required for the remote user but not for the local user
remoteA.x = 400; // For reference only
remoteA.y = 800; // For reference only
remoteA.width = 180; // For reference only
remoteA.height = 240; // For reference only
remoteA.zOrder = 1;
config.mixStreams.add(remoteA);
// Start On-Cloud MixTranscoding
pusher.setMixTranscodingConfig(config);
Note:Since you need to maintain room and user status by yourself, the new RTC-based scheme may seem more complicated than the old one. In fact, there isn’t an always better scheme, only one that better suits your needs.
For billing details, please see Purchase Guide.
streamid
on the same device possible with TXLivePusher
and TXLivePlayer
but not with V2TXLivePusher
and V2TXLivePlayer
?V2TXLivePusher
and V2TXLivePlayer
are based on Tencent Cloud’s TRTC protocol. This is a UDP-based private protocol that features ultra-low latency and does not support using the same streamid
for ultra-low-latency publishing and playback on the same device. We have determined that it’s not necessary to support this given the current use cases, but may consider optimizing the protocol in the future.
SDKAppID
identifies your application, and UserID
your user. UserSig
is a security signature calculated based on the two parameters using the HMAC SHA256 encryption algorithm. Attackers cannot use your Tencent Cloud traffic without authorization as long as they cannot forge a UserSig
. UserSig
calculation involves hashing crucial information such as SDKAppID
, UserID
, and ExpireTime
, as shown below.
// UserSig formula, in which `secretkey` is the key used to calculate UserSig
usersig = hmacsha256(secretkey, (userid + sdkappid + currtime + expire +
base64(userid + sdkappid + currtime + expire)))
V2TXLivePusher
and V2TXLivePlayer
?We provide APIs for the setting of audio and video quality. For details, please see setAudioQuality() and setVideoQuality:resolutionMode:().
-5
mean?The error code -5
means failure to call an API due to invalid license. The enumerated value is V2TXLIVE_ERROR_INVALID_LICENSE. For other error codes, please see V2TXLiveCode.
In the new RTC-based mic connect scheme, the mic connect latency is lower than 200 ms, and the latency for hosts and audience is 100-1,000 ms.
404
error occurs when I try to play streams via CDNs after successfully publishing streams over RTC?Check if you have enabled TRTC’s relayed push feature. The feature is needed because, after publishing streams via RTC, to enable CDN playback, you need to relay the streams to CDNs.
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