public void setFeatureEnableDisable(String featureName, boolean enable);
XmagicConstant.FeatureName.BODY_3D_POINT
を入力します。void setYTDataListener(XmagicApi.XmagicYTDataListener ytDataListener)public interface XmagicYTDataListener {void onYTDataUpdate(String data)}
matrix={2 * focal_length / img_wid, 0, 0, 0,0, 2 * focal_length / img_hei, 0,0,0,0, (zf + zn) / (zn - zf), -1,0, 0, (2.0f * zf * zn) / (zn - zf), 0};}
番号 | Bone Names | Bone Names 2 |
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | "pelvis", "left_hip", "right_hip", "spine1", "left_knee", "right_knee", "spine2", "left_ankle", "right_ankle", "spine3", "left_foot", "right_foot", "neck", "left_collar", "right_collar", "head", "left_shoulder", "right_shoulder", "left_elbow", "right_elbow", "left_wrist", "right_wrist", "left_hand" "right_hand" | "Hips" "LeftUpLeg" "RightUpLeg" "Spine" "LeftLeg" "RightLeg" "Spine1" "LeftFoot" "RightFoot" "Spine2" "" "" "Neck" "LeftShoulder" "RightShoulder" "Head" "LeftArm" "RightArm" "LeftForeArm" "RightForeArm" "LeftHand" "RightHand" "" "" |
25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | "left_index1" "left_index2" "left_index3" "left_middle1" "left_middle2" "left_middle3" "left_pinky1" "left_pinky2" "left_pinky3" "left_ring1" "left_ring2" "left_ring3" "left_thumb1" "left_thumb2" "left_thumb3 | IndexFinger1_L IndexFinger2_L IndexFinger3_L MiddleFinger1_L MiddleFinger2_L MiddleFinger3_L PinkyFinger1_L PinkyFinger2_L PinkyFinger3_L RingFinger1_L RingFinger2_L RingFinger3_L ThumbFinger1_L ThumbFinger2_L ThumbFinger3_L |
40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 | "right_index1" "right_index2" "right_index3" "right_middle1" "right_middle2" "right_middle3" "right_pinky1" "right_pinky2" "right_pinky3" "right_ring1" "right_ring2" "right_ring3" "right_thumb1" "right_thumb2" "right_thumb3" | IndexFinger1_R IndexFinger2_R IndexFinger3_R MiddleFinger1_R MiddleFinger2_R MiddleFinger3_R PinkyFinger1_R PinkyFinger2_R PinkyFinger3_R RingFinger1_R RingFinger2_R RingFinger3_R ThumbFinger1_R ThumbFinger2_R ThumbFinger3_R |
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