Thank you for using Tencent Cloud Game Multimedia Engine (GME) SDK. This document describes how to compile GME's Authbuffer to make it easy for developers to debug and access the APIs of GME.
Click here to download the file related to GME Authbuffer.
The downloaded file is in .zip format and must be sent to Linux.
Decompress the downloaded zip file.
For relevant code, see cd authbuffer/build/linux/
.
Execute make to generate a dynamic library.
Path: [personal folder]/authbuffer/build/linux
The path of the executable file is: [personal folder]/authbuffer/bin/linux/libAuthbuffer.so
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