This document describes how to integrate GME SDK into an iOS project so that the iOS developers can easily debug and integrate the APIs for Game Multimedia Engine (GME).
SDK preparations
2. Decompress the obtained SDK resources.
3. The folder contains:
GMESDK.framework: Native resource related to iOS development.
libGMESDK.a: Unity resource related to iOS development (you can ignore this file if you don't use the Unity engine for development).
Note:
You can run the SDK on iOS 9.0 or later.
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