Live Remuxing
Live remuxing is the process of converting the original stream pushed from the live streaming site (commonly using the RTMP protocol) into different container formats in the cloud before pushing to viewers.
RTMP
FLV
HLS
DASH
TS stream
Supported Output Types
Audio-only output: deletes video files and generates audio-only output. The container formats are as described above.
Video-only output: deletes audio files and generates video-only output. The container formats are as described above.
FairPlay
HLS remuxing supports the Apple FairPlay DRM solution.
Widevine
DASH remuxing supports the Google Widevine DRM solution.
Universal AES-128 encryption for HLS
HLS remuxing supports universal AES-128 encryption schemes.
Live Transcoding
Live transcoding (including both video transcoding and audio transcoding) is the process of transcoding the original stream pushed from the live streaming site to streams of different codecs, resolutions, and bitrates in the cloud before pushing to viewers. This helps meet the playback needs in different network environments and on different devices.
Typical Use Cases
An original video stream can be transcoded to streams of different definitions. Viewers can select video streams of different bitrates according to their network conditions to ensure smooth playback.
You can add a custom watermark to an original video stream for copyright and marketing purposes.
A video stream can be transcoded to a video codec with a higher compression ratio. For example, when there is a large number of viewers, you can convert an H.264 video stream to an H.265 stream which has a higher compression ratio, thus reducing bandwidth usage and costs.
An original video stream can be transcoded to different codecs suitable for playback on special devices. For example, if an H.264 video stream cannot be played back in real time due to issues in performance, you can transcode it to the .mpeg format for real-time decoding and playback.
Video Transcoding Parameters
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Video codec | Supported video codecs: H.264 H.265 AV1 |
Video profile | Supported video profiles: Baseline Main High |
Video encoding bitrate | Supported video output bitrate range: 101 Kbps - 8000 Kbps. The original bitrate will be the output bitrate if you specify an output bitrate higher than the original one. For example, if the specified output bitrate is 3,000 Kbps, yet the original bitrate of the input stream is only 2,000 Kbps, then the output bitrate will be 2,000 Kbps. |
Video encoding frame rate | Supported video output frame rate range: 1-60 fps. The original frame rate will be the output frame rate if you specify an output frame rate higher than the original one. For example, if the specified output frame rate is 30 fps, yet the original frame rate of the input stream is only 20 fps, then the output frame rate will be 20 fps. |
Video resolution | Supported width range: 0 - 3000. Supported height range: 0 - 3000. You can only specify the width and the height will be scaled proportionally. You can only specify the height and the width will be scaled proportionally. |
Video GOP length | Supported video GOP length range: 1-10s; recommended range: 2-4s. |
Video bitrate control method | Supported video bitrate control methods: Fixed bitrate (CBR) Dynamic bitrate (VBR) |
Video image rotation | The original video can be rotated clockwise by: 90 degrees 180 degrees 270 degrees |
Audio Transcoding Parameters
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Audio codec | Supported codecs: AAC-LC AAC-HE AAC-HE v2 |
Audio sample rate | Supported sample rates (48000 and 44100 are commonly used): 96000 64000 48000 44100 32000 24000 16000 12000 8000 |
Audio encoding bitrate | Supported bitrate range: 20-192 Kbps; commonly used bitrates include: 48 Kbps 64 Kbps 128 Kbps |
Sound channel | Supported sound channel modes: Mono Dual |
Common Preset Templates for Video Transcoding
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| | Image short side (proportionally scaled) x long side (540) | | | |
| | Image short side (proportionally scaled) x long side (720) | | | |
| | Image short side (proportionally scaled) x long side (1080) | | | |
Top Speed Codec Transcoding
Based on years of experience in audio/video encoding, intelligent scenario recognition, dynamic encoding, three-level (CTU/line/frame) precise bitrate control model, and other technologies, the Top Speed Codec (TSC) transcoding feature provides higher-definition streaming at lower bitrates (50% less on average) for live streaming and video on-demand.
Use Cases
If the live push bitrate is high and the image is complex, you can use the intelligent dynamic encoding technology and precise bitrate control model to keep a high definition at a low bitrate, ensuring that the quality of the video image watched by the viewer is the same as the original quality.
Advantages
As users of various video platforms have an ever-increasing requirement for high video source definition and smooth watch experience, in the current live streaming industry, 1080p resolution and 3-10 Mbps bitrate have gradually become the mainstream configuration, and the bandwidth costs are taking a large part in the total video platform costs. In this case, the reduction of the video bitrate can effectively reduce the bandwidth costs.
Example:
Suppose you held a live session at 3 Mbps for 4 hours with 200 viewers. The codec is H.264 and TSC transcoding is not used. The peak bandwidth is 600 Mbps. The bandwidth cost for this live session is 600 x 0.2118 = 127.08 USD.
If TSC transcoding is used to reduce the bitrate, the incurred bandwidth fees will be around 127.08 x (100% - 30%) = 88.956 USD.
TSC transcoding fees: 0.0443 x 240 = 10.632 USD (published price without any discount applied).
Total fees: 88.956 + 10.632 = 99.588 USD.
Therefore, TSC transcoding can effectively reduce the platform bandwidth costs while delivering a better watch experience.
Key Parameters
The parameters of TSC transcoding are configured basically in the same way as standard live transcoding parameters. For more information, please see Video transcoding parameters. Live Watermarking
You can use live watermarking to add a preset logo image to an original video stream for copyright and marketing purposes.
Watermark Parameters
The main parameters of a watermark include watermark location and watermark size, which are determined by the XPosition
, YPosition
, Width
and Height
parameters as detailed below:
XPosition: X-axis offset, which indicates the percentage distance from the left edge of the watermark to the left edge of the video.
YPosition: Y-axis offset, which indicates the percentage distance from the top edge of the watermark to the top edge of the video.
Width: watermark width or its percentage of the live streaming video width.
Height: watermark height or its percentage of the live streaming video height.
Note:
If you enable multi-bitrate transcoding for a stream (i.e., one source stream is transcoded into streams of different resolutions) and want to add a watermark, you can set its percentage position on the X and Y axes in the CSS console or through the corresponding API, and the watermark position will be automatically determined by the system. Example of Watermark Parameters
Suppose the resolution of the output image is 1920 x 1080, the watermark resolution is 320 x 240, XPosition = 5, YPosition = 5, and Width = 10 (unit: percent).
The absolute position and size of the watermark on the output video are as shown below:
XPosition_pixel = 1920 x 5% = 96
YPosition_pixel = 1080 x 5% = 54
Width_pixel = 1920 x 10% = 192
Height_pixel = 192 x 240/320 = 144
The watermark is at 96 pixels away from the left edge of the output video image and 54 pixels away from the top edge of the image. The watermark size is 192 x 144.
How to Use
CSS Console
Calling APIs
1. Call the AddLiveWatermark API to add a watermark by setting the watermark name and other parameters. 2. Call the CreateLiveWatermarkRule API to create a watermark rule. Set DomainName
(push domain name) and WatermarkId
(returned in step 1). Use the same AppName
as the AppName
in push and playback addresses, which is live
by default. Note: Using the watermark feature will incur standard transcoding fees.
Configuring Transcoding Parameters
How to Use
You can set transcoding parameters via the CSS console or server APIs. Either way, you will mainly use watermark templates, transcoding templates, and transcoding rules for the configuration. CSS Console
2. Create the corresponding transcoding type and set transcoding parameters as needed. You can use the system's default parameters, and a corresponding transcoding template ID will be generated.
Calling APIs
2. Call the CreateLiveTranscodeRule API to set the DomainName
(pull domain name) and TemplateId
(returned in step 1) parameters. Enter an empty string in AppName
and StreamName
as a wildcard for matching all streams under the domain name. You can also bind the transcoding template with different stream names to enable transcoding for these live streams. 3. Each transcoding template has a unique transcoding template name which is used as the unique ID for playing back the output stream. You can place the transcoding template name after the stream ID in the playback address to pull the output stream corresponding to the transcoding template.
Note:
The transcoding rule is used to set whether to enable a specified transcoding template for a specified domain name or stream. A playback domain name can be used to pull a transcoding template only after the corresponding transcoding rule is created. If no transcoding rule has been created, a pull address spliced using the transcoding template name is invalid.
Example
**Playback address = Playback domain name + Playback path + Stream ID_transcoding template name + Authentication string**
For a push with stream ID of 1234_test
, the original stream and watermarked streams of different bitrates can be played back via the following addresses:
Original stream:http://liveplay.tcloud.com/live/1234_test.flv?authentication string
Standard transcoding stream (watermarked):http://liveplay.tcloud.com/live/1234_test_sd.flv?authentication string
TSC transcoding stream (watermarked):http://liveplay.tcloud.com/live/1234_test_hd.flv?authentication string
Note:
To play back a watermarked stream, you need to bind the corresponding push domain name to the created watermark template.
Using APIs
1. Manage transcoding templates in the console:
You can query, add, modify, and delete transcoding templates in the console. For detailed operations, refer to Live Transcoding. 2. Manage transcoding templates through server APIs:
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