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Last updated: 2024-05-31 17:08:26

    Android

    The TRTC SDK supports screen sharing on Android. This means you can share your screen with other users in the same room. Pay attention to the following points regarding this feature:
    Unlike the desktop edition, for Android, SDK versions earlier than v8.6 do not support substream screen sharing. Therefore, video capturing by the camera must be stopped first before screen sharing can start. Substream screen sharing is supported on v8.6 and later versions, so there is no need to stop video capturing by the camera.
    Screen sharing consumes CPU. On Android, a background app consuming CPU continuously is very likely to be killed by the system. The solution to this problem is creating a floating window after screen sharing starts. As Android does not kill apps with foreground views, your app can share the screen continuously without being killed by the system.

    Starting screen sharing

    To start screen sharing on Android, simply call startScreenCapture() in TRTCCloud. However, to ensure the stability and video quality of screen sharing, you need to do the following.

    Adding an activity

    Copy the activity below and paste it in the manifest file. You can skip this if the activity is already included in your project code.
    <activity
    android:name="com.tencent.rtmp.video.TXScreenCapture$TXScreenCaptureAssistantActivity"
    android:theme="@android:style/Theme.Translucent"/>

    Setting video encoding parameters

    By setting the first parameter encParams in startScreenCapture(), you can specify the encoding quality of screen sharing. If encParams is set to null, the SDK will use the encoding parameters set previously. We recommend the following settings:
    Item
    Parameter
    Recommended Value for Regular Scenarios
    Recommended Value for Text-based Teaching
    Resolution
    videoResolution
    1280 × 720
    1920 × 1080
    Frame rate
    videoFps
    10 fps
    8 fps
    Highest bitrate
    videoBitrate
    1600 Kbps
    2000 Kbps
    Resolution adaption
    enableAdjustRes
    NO
    NO
    Note:
    As screen content generally does not change drastically, it is not economical to use a high frame rate. We recommend setting it to 10 fps.
    If the screen you share contains a large amount of text, you can increase the resolution and bitrate accordingly.
    The highest bitrate (videoBitrate) refers to the highest output bitrate when a shared screen changes dramatically. If the shared content does not change a lot, the actual encoding bitrate will be lower.

    iOS

    In-app sharing With in-app sharing, sharing is limited to the views of the current app. This feature is supported on iOS 13 and above. As content outside the current app cannot be shared, this feature is suitable for scenarios with high requirements on privacy protection.
    Cross-app sharing Based on Apple's ReplayKit scheme, cross-app sharing allows the sharing of content across the system, but the steps required to implement this feature are more complicated than those for in-app sharing as an additional extension is needed.

    Scheme 1: in-app sharing on iOS

    You can implement in-app sharing simply by calling the startScreenCapture API of the TRTC SDK, passing in the encoding parameter TRTCVideoEncParam, and setting the appGroup parameter to ''. If TRTCVideoEncParam is set to null, the SDK will use the encoding parameters set previously.
    We recommend the following encoding settings for screen sharing on iOS:
    Item
    Parameter
    Recommended Value for Regular Scenarios
    Recommended Value for Text-based Teaching
    Resolution
    videoResolution
    1280 × 720
    1920 × 1080
    Frame rate
    videoFps
    10 fps
    8 fps
    Highest bitrate
    videoBitrate
    1600 Kbps
    2000 Kbps
    Resolution adaption
    enableAdjustRes
    NO
    NO
    Note:
    As screen content generally does not change drastically, it is not economical to use a high frame rate. We recommend setting it to 10 fps.
    If the screen you share contains a large amount of text, you can increase the resolution and bitrate accordingly.
    The highest bitrate (videoBitrate) refers to the highest output bitrate when a shared screen changes dramatically. If the shared content does not change a lot, the actual encoding bitrate will be lower.

    Scheme 2: cross-app sharing on iOS

    Sample code

    You can find the sample code for cross-app sharing in the ios directory of the TRTC demo. The directory contains the following files:
    ├── Broadcast.Upload // Code for the screen recording process Broadcast Upload Extension. For details, see step 2 below.
    │ ├── Broadcast.Upload.entitlements // Code for configuring an App Group to enable communication between processes
    │ ├── Broadcast.UploadDebug.entitlements // Code for configuring an App Group to enable communication between processes (debug environment)
    │ ├── Info.plist
    │ └── SampleHandler.swift // Code for receiving screen recording data from the system
    ├── Resource // Resource file
    ├── Runner // A simple TRTC demo
    ├── TXLiteAVSDK_ReplayKitExt.framework //TXLiteAVSDK_ReplayKitExt SDK
    You can run the demo as instructed in README.

    Directions

    To enable cross-app screen sharing on iOS, you need to add the screen recording process Broadcast Upload Extension, which works with the host app to push streams. A Broadcast Upload Extension is created by the system when a screen needs to be shared and is responsible for receiving the screen images captured by the system. For this, you need to do the following:
    1. Create an App Group and configure it in Xcode (optional) to enable communication between the Broadcast Upload Extension and host app.
    2. Create a target of Broadcast Upload Extension in your project and integrate into it TXLiteAVSDK_ReplayKitExt.framework from the SDK package, which is tailored for the extension module.
    3. Make the host app wait to receive screen recording data from the Broadcast Upload Extension.
    4. Edit the pubspec.yaml file and import the replay_kit_launcher plugin to make it possible to start screen sharing by tapping a button (optional), as in TRTC Demo Screen.
    # Import the TRTC SDK and `replay_kit_launcher`
    dependencies:
    tencent_trtc_cloud: ^0.2.1
    replay_kit_launcher: ^0.2.0+1
    Note:
    If you skip step 1, that is, if you do not configure an App Group (by passing null in the API), you can still enable the screen sharing feature, but its stability will be compromised. Therefore, to ensure the stability of screen sharing, we suggest that you configure an App Group as described in this document.

    Step 1. Create an App Group

    Log in to https://developer.apple.com/ and do the following. You need to download the provisioning profile again afterwards.
    1. Click Certificates, IDs & Profiles.
    2. Click "+" next to Identifiers.
    3. Select App Groups and click Continue.
    4. In the form that pops up, fill in the Description and Identifier boxes. For Identifier, type the AppGroup value passed in to the API. After this, click Continue.
    
    
    
    5. Select Identifiers on the top left sidebar, and click your App ID (you need to configure App ID for the host app and extension in the same way).
    6. Select App Groups and click Edit.
    7. In the form that pops up, select the App Group you created, click Continue to return to the edit page, and click Save to save the settings.
    
    
    
    8. Download the provisioning profile again and import it to Xcode.

    Step 2. Create a Broadcast Upload Extension

    1. In the Xcode menu, click File > New > Target..., and select Broadcast Upload Extension.
    2. In the dialog box that pops up, enter the information required. You don't need to check Include UI Extension. Click Finish to complete the creation.
    3. Drag TXLiteAVSDK_ReplayKitExt.framework in the SDK package into the project and select the target created.
    4. Click + Capability, and double-click App Groups, as shown below:
    
    AddCapability
    
    
    A file named target name.entitlements will appear in the file list as shown below. Select it, click "+", and enter the App Group created earlier.
    
    AddGroup
    
    
    5. Select the target of the host app and configure it in the same way as described above.
    6. In the new target, Xcode will create a SampleHandler.swift file. Replace the file content with the following code. You need to change APPGROUP in the code to the App Group Identifier created earlier.
    
    import ReplayKit
    import TXLiteAVSDK_ReplayKitExt
    
    
    let APPGROUP = "group.com.tencent.comm.trtc.demo"
    
    class SampleHandler: RPBroadcastSampleHandler, TXReplayKitExtDelegate {
    
    let recordScreenKey = Notification.Name.init("TRTCRecordScreenKey")
    
    override func broadcastStarted(withSetupInfo setupInfo: [String : NSObject]?) {
    // User has requested to start the broadcast. Setup info from the UI extension can be supplied but optional.
    TXReplayKitExt.sharedInstance().setup(withAppGroup: APPGROUP, delegate: self)
    }
    
    override func broadcastPaused() {
    // User has requested to pause the broadcast. Samples will stop being delivered.
    }
    
    override func broadcastResumed() {
    // User has requested to resume the broadcast. Samples delivery will resume.
    }
    
    override func broadcastFinished() {
    // User has requested to finish the broadcast.
    TXReplayKitExt.sharedInstance() .finishBroadcast()
    }
    
    func broadcastFinished(_ broadcast: TXReplayKitExt, reason: TXReplayKitExtReason) {
    var tip = ""
    switch reason {
    case TXReplayKitExtReason.requestedByMain:
    tip = "Screen sharing ended"
    break
    case TXReplayKitExtReason.disconnected:
    tip = "App was disconnected"
    break
    case TXReplayKitExtReason.versionMismatch:
    tip = "Integration error (SDK version mismatch)"
    break
    default:
    break
    }
    
    let error = NSError(domain: NSStringFromClass(self.classForCoder), code: 0, userInfo: [NSLocalizedFailureReasonErrorKey:tip])
    finishBroadcastWithError(error)
    }
    
    override func processSampleBuffer(_ sampleBuffer: CMSampleBuffer, with sampleBufferType: RPSampleBufferType) {
    switch sampleBufferType {
    case RPSampleBufferType.video:
    // Handle video sample buffer
    TXReplayKitExt.sharedInstance() .sendVideoSampleBuffer(sampleBuffer)
    break
    case RPSampleBufferType.audioApp:
    // Handle audio sample buffer for app audio
    break
    case RPSampleBufferType.audioMic:
    // Handle audio sample buffer for mic audio
    break
    @unknown default:
    // Handle other sample buffer types
    fatalError("Unknown type of sample buffer")
    }
    }
    }
    

    Step 3. Make the host app wait to receive data

    Before screen sharing starts, the host app must be on standby to receive screen recording data from the Broadcast Upload Extension. To achieve this, follow these steps:
    1. Make sure that camera capturing is disabled in TRTCCloud; if not, call stopLocalPreview to disable it.
    2. Call startScreenCapture, passing in the AppGroup set in step 1 to put the SDK on standby.
    3. The SDK will then wait for a user to trigger screen sharing. If a "triggering button" is not added as described in step 4, users need to press and hold the screen recording button in the iOS Control Center to start screen sharing.
    4. You can call stopScreenCapture to stop screen sharing at any time.
    // Start screen sharing. You need to replace `APPGROUP` with the App Group created in the steps above.
    trtcCloud.startScreenCapture(
    TRTCVideoEncParam(
    videoFps: 10,
    videoResolution: TRTCCloudDef.TRTC_VIDEO_RESOLUTION_1280_720,
    videoBitrate: 1600,
    videoResolutionMode: TRTCCloudDef.TRTC_VIDEO_RESOLUTION_MODE_PORTRAIT,
    ),
    iosAppGroup,
    );
    
    // Stop screen sharing
    await trtcCloud.stopScreenCapture();
    
    
    // Event notification for the start of screen sharing, which can be received through `TRTCCloudListener`
    onRtcListener(type, param){
    if (type == TRTCCloudListener.onScreenCaptureStarted) {
    // Screen sharing starts.
    }
    }
    

    Step 4. Add a screen sharing triggering button (optional)

    In step 3, users need to start screen sharing manually by pressing and holding the screen recording button in the Control Center. To make it possible to start screen sharing by tapping a button in your app as in TRTC Demo Screen, follow these steps:
    1. Add the replay_kit_launcher plugin to your project.
    2. Add a button to your UI and call ReplayKitLauncher.launchReplayKitBroadcast(iosExtensionName); in the response function of the button to activate the screen sharing feature.
    // Customize a response for button tapping.
    onShareClick() async {
    if (Platform.isAndroid) {
    if (await SystemAlertWindow.requestPermissions) {
    MeetingTool.showOverlayWindow();
    }
    } else {
    // The screen sharing feature can only be tested on a real device.
    ReplayKitLauncher.launchReplayKitBroadcast(iosExtensionName);
    }
    }

    Based on the Windows platform

    Screen sharing on the Windows platform supports two schemes: primary stream sharing and secondary stream sharing:
    Secondary Stream Sharing In TRTC, we can open a separate upstream video stream for screen sharing, which is called "secondary stream (substream)". Secondary stream sharing means the host uploads both the camera image and the screen image simultaneously. This is the scheme used by Tencent Meeting. You can enable this mode by specifying the TRTCVideoStreamType parameter as TRTCVideoStreamTypeSub when calling the startScreenCapture interface.
    Primary Stream Sharing In TRTC, we usually call the camera's channel "primary stream (bigstream)", which means sharing the screen through the camera channel. In this mode, the host has only one upstream video stream, either uploading the camera image or the screen image, and the two are mutually exclusive. You can enable this mode by specifying the TRTCVideoStreamType parameter as TRTCVideoStreamTypeBig when calling the startScreenCapture interface.

    Step 1: Get sharing sources

    You can enumerate a list of sharable windows using getScreenCaptureSources, with the list returned in the parameter sourceInfoList.
    Note:
    In Windows, the desktop screen is also considered a window, known as a Desktop Window. With two monitors, each monitor has its corresponding Desktop Window. Therefore, the window list returned by getScreenCaptureSources will also include Desktop Windows.
    Based on the obtained window information, you can display a list of sharable sources on the UI for users to choose from.

    Step 2: Select sharing target

    After obtaining the screens and windows that can be shared through getScreenCaptureSources, you can call the selectScreenCaptureTarget interface to select the desired target screen or window for sharing.

    Step 3: Start screen sharing

    After selecting a sharing target, the startScreenCapture API can be used to initiate screen sharing.
    During the sharing process, you can change the sharing target by calling the selectScreenCaptureTarget API.
    The difference between pauseScreenCapture and stopScreenCapture is that pause stops the capture of screen content and uses the image from the moment of pausing as a placeholder, so the remote side always sees the last frame until it resumes.

    Set video encoding parameters

    By setting the first parameter encParams in startScreenCapture(), you can specify the encoding quality of screen sharing, including resolution, bitrate, and frame rate. We provide the following suggested reference values:
    Clarity Level
    Resolution
    Frame Rate
    Bitrate
    Ultra HD (HD+)
    1920 × 1080
    10
    800kbps
    HD
    1280 × 720
    10
    600kbps
    SD
    960 × 720
    10
    400kbps
    If you set encParams to null, the SDK will automatically use the previously set encoding parameters.

    Watching Shared Screen

    Watch screens shared by Android/iOS users
    When an Android/iOS user starts screen sharing, the screen is shared via the primary stream, and other users in the room will be notified through onUserVideoAvailable in TRTCCloudListener. Users who want to watch the shared screen can call the startRemoteView API to start rendering the primary stream of the remote user.

    FAQs

    Can there be multiple channels of screen sharing streams in a room at the same time?

    Currently, each TRTC room can have only one channel of screen sharing stream.
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